Add players, then tap Start on six of them in serve order (first server first โ ask the coach for the lineup). The app rotates them automatically every time Trinity wins the serve back.
Tap the player coming out, then the player going in. The sub is logged with the score, and the new player slots into the same rotation spot.
Quick attribution happens after each point, but you can adjust anything here โ including digs and assists, which don't always end a rally.
| Player | K | Ace | Blk | Dig | Ast | Err |
|---|
Add the Titans roster to unlock individual stats, automatic rotation, and substitutions. Skip it and this stays a simple two-tap scoreboard โ you can add players later from the Roster button at the top.
Tap the winning team's side after every rally. That's 95% of the job โ the app handles serves, rotations, and set endings.
Wrong tap? Hit โฉ Undo. It fixes anything, any time.
Between sets, tap ๐ PDF for a stat sheet. Tap ? any time for the rules.
Every rally scores a point, no matter who served. Tap the winning team's side.
Serve follows the point, and when Trinity wins the serve back from the other team, the six players on court rotate one position clockwise โ the app does this for you and highlights the new server in gold.
Sets go to 25 (21 in some leagues), win by 2. Best of 3 for most school matches; a deciding set goes to 15.
There's no halftime โ teams break between sets and switch court sides. That break is the perfect moment to hit ๐ PDF for a stat sheet.
Stat cheat sheet: a Kill is an attack that wins the rally. An Ace is a serve the other team can't return. A Block stuffs an attack at the net. A Dig keeps a hard-hit ball alive. An Assist is the set that leads to a kill. An Error is a serve or attack out of play.
2 timeouts per team per set, and they reset each set.